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WP1

Work Package 1: Global Service Ubiquity - internal

WP1 start date: 01.07.2005
WP1 end date: 31.12.2006

Description:

The objective of WP1 is to define business enabling technologies using novel scenarios which permit to define system requirements for their implementation (e.g. service continuity, profiling, personalisation).

In addition, WP1 will develop business models that will prove the feasibility of SUMO project concept. The methodology that will follow WP1 is the following: • to establish a vision of the services / scenarios far beyond the state of the art • to define the scenarios and to look for the business enablers • to specify system requirements based on business enablers • to define a basic architecture or framework based on system requirements • to define business models for these scenarios • to prove technical/economical feasibility.

This WP will identify business enabling technologies that can be used/implemented to offer service continuity in scenarios where different wireless access technologies exist. On top of that adaptability of services to the final user, taking into account aspects such as QoS, user profile, personalization is crucial in the project.

Two use cases has been identified:

  1. Corporate ubiquitous services. The aim of this scenario (cf. figure below) is to enable corporate ubiquitous services in a multi-domain and heterogeneous network environment. SUMO project will study fixed/wireless/cellular convergence (‘Beyond3G’ approach). This scenario will prove service continuity while the user is moving from one wireless/mobile network to another. Service continuity is also ensured when user decides to continue its session using a fixed terminal instead of a mobile one. Automatic switching of the voice call from cellular network to the WLAN corporate network depends on user profile and preferences.
  2. Rich media streaming services. The goal of this scenario is to deploy new streaming applications in a multi technology wireless environment. Entertainment and eLearning on the move could be two applications of this scenario. The following examples show how advanced service creation can be used for the nomadic user of any of these applications:
    2.1) Identification to the set-top box: The mobile phone is used to identify the user to the set-top box and hence the viewing can be targeted to his/her personal likings with e.g. EPG (electronic program guides).
    2.2) Integration of personal devices into my “A/V environment”: All my personal devices are integrated in my “A/V environment”.
    2.3) Easy access to extra information: loose coupling between A/V stream and IP services, i.e., service continuity.

From the specifications of use cases potential technology business enablers will be detected. A list of possible business enablers is the following:

  • Mobile broadcasting concept has to be extended to broadband networks including broadband wireless IP
  • Devices must communicate (UPnP AV), standardised inter-device communication protocols, taking advantage of the 3rd wave of Internet, i.e. utility computing, wireless and sensor technologies)
  • Home networks must be available (cheap and easy to set up)
  • What are people willing to pay per game and for use of networks
  • Everything must be easy to set-up and use, standardised inter-device communication protocols to identify each device on the domestic network.

Business enablers will lead to the identification of system requirements (e.g. authentication/ identification, security, vertical & horizontal handoff, personal mobility, profiling) that will lead to the definition of a basic and unique framework for the use cases. In the subsequent WPs the specific aspects and solutions of this framework will be refined and deployed.

Many political and social actions undertaken by different public administrations are key enablers for the awareness and the adoption of the services proposed in the project. Moreover, those actions have pan-European impact, e.g, eEurope and the recommendation to promote public wireless broadband .

The use of different scenarios mentioned above implies different kind of business models, different ways to allocate roles and tasks across the stakeholders involved. WP1 will analyse different possible business models for the different use cases. WP1 will study how SMEs can play an important role in the different value chains, in a world dominated by large companies. That is important as the number of SME in telecommunication sector is above the average of all sectors, but their weight in the total employment and revenue is quite under the average.

Roles of main partners

Euskaltel is leader of WP1. Besides, in this work package Euskaltel will contribute in analysing business enablers, defining the requirements of both uses cases and defining the revenue streams and business models that will be used throughout the project.

Alcatel will contribute to WP1 by defining the main building blocs for the functional framework, setting up the global end-to-end picture. Alcatel will also contribute in defining the business models related to mobile service continuity, as well as to appropriate and tangible service use cases for the project that will delimit the study boundaries.

LIP6 is interested in all aspects of this WP and its contribution will be first to establish the vision of ubiquitous services as well as mobile services through a set of scenarios and business case far beyond the state of the art. Based on the scenarios a set of functional requirements will be identified mainly concerning the service continuity, wireless access technology, user profiles. Based on the system requirements, a set of building blocks and components for the basic functional architecture will be identified.

INT will contribute to the global software specification, both on servers and terminals, in order to accommodate seamless mobility (distributed profile management).

Telenor will contribute by working with business enablers and business models for both scenarios. This will in turn also provide suggestions to modifications and refinement of the scenario definitions. Telenor will also contribute specifically to the requirements specification for content creation and handling in the media-streaming scenario, with emphasis on security, format and protocol issues, efficient coding and transmission.

LogicaCMG will contribute in setting up the framework of the project and defining the business models, based on knowledge and experiences in the market. LogicaCMG will also participate in designing the basic functional architecture.

Birdstep will contribute to specification of the software architecture to support the business cases developed in WP1, particularly regarding required client and server software components. Our experience in design and deployment of mobility solutions for both enterprises and operators will provide useful input for the business case development, and design of enterprise and consumer software solutions for adaptive applications that recognise network and QoS change as the user moves between different usage situations and network connections.

Delft University of Technology will contribute to the basic architecture, protocol functionality for end-to-end QoS-aware communication and functionality for time-critical services.

Targets: Date Type of deliverable Description
T0+6 Deliverable D1.1 (doc) Use cases and business enablers
T0+9 Deliverable D1.2-A Systems requirements specification and basic functional architecture. Intermediate version
T0+12 Deliverable D1.2-B System requirements specification and basic functional architecture. Final version
T0+18 Deliverable D1.3 Business model overview and feasibility study WP1 Leader: Euskaltel

WP1 partners Country
Euskaltel Spain
Alcatel France
UnivParis6 France
INT France
Telenor Norway
LogicaCMG The Netherlands
Delft University of Technology The Netherlands
Birdstep Norway

Full manpower and financial data contained in a separate sheet

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Page last modified on June 15, 2005, at 02:01 PM EST